...i won't bother you here about how good/nice/fast/interactive this stuff is just try it, it's free... ...just consider a click on the orange button below the menu, if you use something for production I have been using 3DS Max for a long time and am very confident in the plugs I have written for it. XSI is a different beast and while I have tried my best to ensure all is 100% working, you may come across something that needs correcting or improving. I am open for comments and suggestions, whether they be good or bad. |
This is not a rant, more a clarification:
I was in the process to upload an updated ivy... |
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based on Thomas Luft's Ivy Generator grow ivy's on any model in your 3dsmax-scene, good for hiding imperfections on your models :) |
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v0.976b for 3ds Max 2010 up to 3ds Max 2018 last update: 09.05.17 |
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Mesh Link A procedural object for loading single files or file-sequences using supported importers (for now OBJ and PLY, see gw::PlyImp). You can also load an "Object-File-List" (*.ofl), this files are similar to Image File Lists (*.ifl) Included is a slightly improved obj-importer. This is the same importer which comes with 3dsmax, but with some minor bug-fixes, speed-improvements, vetexcolor-import and a redesigned importer-dialog. | |||||
v1.0 for 3ds Max 2018 up to 3ds Max 2020 last update: 03.11.2019 |
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Cache Modifier This Modifier allows you to store the the current status of modifier-stack. Basically you can collapse the modifier-stack while keeping the history of the stack. |
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v1.1 for 3ds Max 2014 up to 3ds Max 2020 last update: 25.10.2019 |
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PLY-file importer imports scanned high resolution data including vertex colors, materials, uv's and textures version 1.40 adds a PLY-Exporter and support for Physical Materials and supports Autodesk's Plugin Package format (see readme.txt in zip-file) |
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v1.40 for 3ds Max 2016 up to 3ds Max 2021 last update: 02.11.20 |
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